Now, runner have 3 ways to win the game : scoring out, decking the corp and Jeitinho!

This card synergize with Window of Opportunity, Bahia Bands, Prognostic Q-Loop, Masterwork (v37) and The Wizard’s Chest to install itself clicklessly. The Wizard’s Chest is a standout because it also let you tutor it.

On top of that, by midgame it synergize with bypass tools to get installed from the heap!

Nyusha "Sable" Sintashta: Symphonic Prodigy is probably the best runner for this hardware, since the extra click can be used to install Jeitinho. Sadly, Mercury: Chrome Libertador is thematically linked to the card, but Mercury ability does not synergize well with Jeitinho.

One of the best thing to use with Jeitinho is Security Testing, because it will protect the runner from accessing anything (traps and agendas), making you less prone to Snare! and Oppo Research, while making breaking all those ices cheaper.

Even at 4 influences, this can be used out of faction to have a runner that try to win in a different way. Anarch can use The Wizard’s Chest in faction to help themselves and have tools to pass ices easily, if the deck is based around this. Shapers have Reclaim to install it from the heap and are probably the best at breaking ices cheaply.

The fun thing is that just running all centrals multiple times, you will probably be on game point by the time you get to kill the corp.

The art, the name, the effect, the flavor, the quote all come together to put Jeitinho in the top 3 best card of Rebellion without Rehearsal.

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Almost every criminal decks will benefit from this hardware. Run on click 0 and spend 2 to bypass any of the worst ice there, sign me up!

Considering that Docklands Pass and WAKE Implant v2A-JRJ are in faction and synergize well with this hardware. Best thing is that it is useful at every point of the game.

While it does not benefit from using all the run based event that criminal has, it allows criminals to put pressure on the corp by forcing the rez of at least 2 ices on HQ. If you also play with Emergency Shutdown, this becomes a nightmare for the corp : free run on HQ, corp rez to protect, you bypass and then derez the ice, thus costing the corp load of credits.

Even at 4 influences (a correct amount in my opinion), it is worth it for out of faction pressure. Anarch can use it with The Twinning for multiaccess on HQ, shaper can use it as a pressure tool to force the corp to rez more ices than needed. While of the 2 cost, makes this less ideal for Deep Dive, running clicklessly, then breaking ice normally is a way to get have an extra for Deep Dive. What a busted card!

Best of all, for veteran netrunner players, is that it let you do what Always Be Running was allowing you to do, but better (full bypass instead of breaking one sub).

I wish my alarm clock was doing those holograms. Good art (who is that person?), splendid quote, amazing card name, stupendous card.

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What an amazing card this is! This is on par with Bahia Bands, but even better, as it actually let you pressure the corp even more.

For a mere 1, you get to run a server, derez the most problematic ice (possibly for the corp to spend an inordinate amount of credits to protect itself) AND install a program or hardware. Yes, please!

The gain in tempo is amazing. This is like gaining an extra click. You get to feel a bit like Arissana Rocha Nahu: Street Artist, but you also get to put down something that could be useful. Be it Boomerang, Jeitinho, Botulus or even Saci (as described in the previous review).

This is even better with an ID like Az McCaffrey: Mechanical Prodigy or Los: Data Hijacker.

At 2 influences, it is a bargain and can be used easily out of faction. Shapers will like the gain of tempo, but Anarch will benefit the most, with access to Botulus and Paladin Poemu.

The art is well done and it encapsulate the quote and the ability of the card. Good job.

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Fantastic review of D4v1d-Gr43b3r! I'm adding some synergies and utilities for this fun tutor.

First, Meeting of Minds is now the only card that tutor ressources (limited to connections and virtual). This is because World Tree has been banned.

Then, is this card worth it in faction? Yes! Because it let you spend less influence on important ressources, and still be able to find those resources, in exchange for a bit more credits. Here are some ressources that can really shine if you find them early.

A special note about DJ Fenris, which could let you import Sebastião Souza Pessoa: Activist Organizer and play a ressources/connections centric runner, especially good with Az McCaffrey: Mechanical Prodigy.

Out of faction, at 3 influences, it is possible to imagine using one copy of it to have a 4th of many connections used in the deck archetype, thus getting an insurance on finding the ressource early, such as the ressources stated above.

The art is amazing and is worthy to make a playmate of it, which encapsulate the theme and ability of this card, along with its name. First class job.

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The excitement of slope) lies in its unpredictability. As you go faster and faster, the difficulty spikes, and your hands can barely keep up. I’ve played it for hours, and I still find myself hooked. It’s amazing how such a minimalistic concept can deliver so much fun. What makes this game stand out is how smooth and responsive the controls are. You feel like every movement you make matters, and that level of precision makes it so satisfying to play. The neon aesthetic only adds to its charm, making it visually appealing.